This post was originally published at Corona Geek #167 – Creating Cameras In Desktop Games

On today’s Corona Geek Hangout we dove into the concepts and code behind creating cameras that follow the player around the world. We learned how to make the background appear to move while keeping the player in the same place. We started with a look at the full code for manually creating cameras and then we looked at using a camera module to make our code more readable.

Download the source code from today’s demo to follow along.

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This post was originally published at Corona Geek #167 – Creating Cameras In Desktop Games