Yesterday, we invited a small group of developers to participate in an early access version of Graphics 2.0 that we’re calling a Developer Preview.
The idea behind this preview is to get some initial feedback while giving us the flexibility to change API’s, stabilize moving parts, and add more features.
Our plan is to open this up to broader beta testing soon after the next public release — the last public release to feature our old, venerable 1.0 graphics engine. Graphics 2.0 will go into daily builds soon after.
In the mean time, we’ll be inviting a few more folks to the Developer Preview. If you’ve signed up for the beta and are dying for earlier access, send me a note (walter at coronalabs dot com) and let me know what you’re up to.