This post was originally published at Collusion: Nearby Device Networking with MultipeerConnectivity in iOS

Traditionally, connecting devices for peer-to-peer communications has been a tedious task: An application needs to discover what’s around it, open connections on both sides, and then maintain them as network infrastructure, connections, distances, etc. Realizing the difficulties inherent in these activities, in iOS 7 and macOS 10.10 Apple introduced its MultipeerConnectivity framework.

Join Toptal Freelance iOS Developer Ben Gottlieb as he explains what MultipeerConnectivity is, and teaches us how to use it.

See the article here:

This post was originally published at Collusion: Nearby Device Networking with MultipeerConnectivity in iOS