Tag: #android

10 things to know about Android 10

A pop of color and more: updates to Android’s brand

With a tap on your phone, get help in an emergency

Upgrade your drive with Android Auto

8 tips for a stress-free summer road trip

With Sound Amplifier, more people can hear clearly

Extending Corona libraries without native coding

Corona Android 64-bit update July 4, 2019

Capturing Audio in Android Q

How to Approach Modern WordPress Development (Part 1)

A Look at JavaScript’s Future

Triggering Productive Behavior: Motivation Tips for Work

Ruby Algorithm Documentation with AsciiDoc and Knitr

Android Q Beta 4 and Final APIs!

Indie Games Accelerator – Introducing class of 2019!

Make Your App Profitable—Leverage Mobile Analytics

Improved app quality and discovery on Google Play

Zero to Hero: Flask Production Recipes

Google Maps adds dish-covery to the menu

Build a Custom Full Page Slider with CSS and JavaScript

Corona, Google Play apps and 64-bit

Kotlin Is Everywhere! Join the global event series

Building a GraphQL Server with Laravel

New! Learn How to Build Android Apps with Android Jetpack and Kotlin

Bridging Gaps: The Importance of DevOps Communication

Google Icon changes

What’s New in Android Q Security

What’s New with Android Jetpack and Jetpack Compose

Fresher OS with Projects Treble and Mainline

What’s New in Android: Q Beta 3 & More

At I/O ’19: Building a more helpful Google for everyone

From puzzles to poster-making: 2019’s Google Play Award winners

Introducing App Review Merging and Revamped Notifications

PyTorch Adds New Dev Tools as it Hits Production Scale

Messenger at F8: Breakout Sessions Recap

Developing Apps for Android Automotive OS

How to Implement T9 Search in iOS

Deadline Approaching: All Live Video Uploads Required to use RTMPS

New in D3D12 – background shader optimizations

Optimize your subscriptions with new insights in the Play Console

The ultimate account security is now in your pocket

Flutter Tutorial: How to Create Your First Flutter App

DirectX engineering specs published

A simpler experience for instant apps

ML Kit expands into NLP with Language Identification and Smart Reply

Little great things about Visual Studio 2019

Do the Math: Scaling Microservices Applications with Orchestrators

Visual Studio 2019 for Mac is now available

New in D3D12 – GPU-Based Validation (GBV) is now available for Shader Model 6.x

Crossing the Rust FFI frontier with Protocol Buffers

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