Tag: corona

Game Development: Going Solo

Featured Game – Code Adventures

Welcome to public release 2017.3135

From the Forum – Issue #164

Introducing new non-revenue-share F.A.N. plugin

#CoronaDefoldJam reminder

Introducing new Facebook “v4a” plugin

From the Forum – Issue #162

Updated Vungle plugin (v5.1) with new features

Important Google IAP Plugin Update

From the Forum – Issue #160

Using plugins in Corona Native projects (iOS)

Featured Game: Neon Poly

From the Forum – Issue #159

Featured Game: Cowboy Gold Round-Up Platformer

Welcome to the new Corona!

Great game design tips: June 2017

Introducing the Collision Filters plugin

Welcome LoopMe, a new monetization plugin

From the Forum – Issue #157

Introducing new non-revenue-share AppLovin plugin

Great game development tips: May 2017

Understanding Gamers and Gameplay: Moving Beyond the Genre

From the Forum – Issue #156

Featured Game: Truck Trials Driving Challenge

Featured tool: Corona Plugin for Xcode

Apple now requires Xcode 8.3.2 for submitted apps

From the Forum – Issue #155

Introducing the Nano SVG plugin

Amit’s game programming resources

Notifications “v2” plugin available

Featured Game: Designer City

From the Forum – Issue #153

Announcing Corona Public Release 2017.3068

Corona Blitz 2017 coming up soon!

Featured App – QuizTix: Animal Pics

Engineering Update: March 2017

Corona Labs joins Appodeal!

From the Forum – Issue #151

From the Forum – Issue #150

Corona Marketplace Contest: Simple Game Templates

Featured Game: Arrows & Sparrows

Featured Game: Odin’s Protectors

Featured Game: Gunman Taco Truck

Featured App: Minimize

From the Forum – Issue #148

iOS 8 to become minimum supported version

Localizing your app – a community language resource

Endless Sk8boarder – the latest template from Ponywolf

New extension for Corona apps — material-ui

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