Tag: corona sdk

I have a question where should I ask it?

Corona is now 100% analytics free!

Corona Labs releases a new public build

Getting your Corona apps ready for GDPR!

Corona and GDPR

Welcome to public release 2017.3135

Welcome LoopMe, a new monetization plugin

Featured Game: Truck Trials Driving Challenge

Announcing Corona Public Release 2017.3068

Featured Game: I Love Hue

Welcome GameSparks to the Corona plugin suite

Corona updated to Google API level 25 (Android 7.1)

Introducing the new ZeroConf (Zero Configuration) plugin

Business of Apps: Creative ways to monetize your apps

Featured Game: Gunman Taco Truck

Legacy AdMob plugin to be removed March 1, 2017

Case Study: Floorvana by Shaw Floors

Corona-powered PKTBALL earns 10 Best of 2016 award

Sneak peek: Corona Live Builds

Laser Dog’s latest game Don’t Grind featured in iTunes

Google Play Games Services update, and how to use snapshots

New public build 2016.2992 now available

Corona Marketplace update – more assets!

The five types of virality

Introducing “Match Three Space RPG” modular game template

Featured app: Malachai

Facebook plugin update – we are out of beta!

Paid plugins go live in the Corona Marketplace

Featured Game: Henry the Cloud

Android plugin dependencies update

What have Corona’s engineers accomplished lately?

Introducing external bitmap textures

Introducing new preference storage features

Corona major build release 2016.2949

Submitting apps to Apple’s iTunes Connect

New Google Play Games Services plugin available!

Case Study: Yogome – educational games with a passion

Featured App: Candidate Crunch

Featured App: Return to Grisly Manor

Featured App: Monster Mania


Featured app: Read – Kids learn to read and write in 20 easy lessons

Introducing SuperAwesome – kid-friendly monetization for Corona apps

Case Study: Avokiddo builds award-winning kids apps with Corona SDK

Announcing a new public release of Corona SDK, Enterprise, and CoronaCards

Corona Ads is here! Built-in monetization for your Corona SDK apps

Case Study: Lonely Woof’s “Egz”

Apple iOS and the IPv6 deadline

Featured App: Tower Crush – a great new Corona-built game

Featured app – Forgotten Places: Regained Castle

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