Tag: game

Schooling Flappy Bird: A Reinforcement Learning Tutorial

OC5 Preview: First 18 Talks Revealed, Registration Now Open to Attend September 26 – 27 in San Jose

Congrats to the new Android Excellence apps and games on Google Play

Building an Immersive Game with A-Frame and Low Poly Models

A look back at the most read Google Play posts on Medium in 2017

Ludum Dare 40 starts this weekend

Corona Marketplace – Featured products – Nov 24, 2017

Featured Game: COLOR FENCE

Featured Game – Code Adventures

Featured #CoronaDefoldJam entry: Heavy Vertical

Featured game: BotHeads

Great game design tips: August 2017

Featured game: Drag n Zip

Calling all indie developers in the US & Canada: sign up for the Google Play Indie Games Festival in San Francisco

The Business of Apps: June 2017

Great game design tips: June 2017

Creating art for your games

Featured Game: Truck Trials Driving Challenge

Featured Game: Designer City

Featured Game: I Love Hue

Focusing our Google Play games services efforts

5 tips for building communities on mobile

Corona Labs joins Appodeal!

Featured Game: Rainbow Slide

Welcome to Google Developer Day at Game Developer Conference 2017

From the Forum – Issue #150

Corona Marketplace Contest: Simple Game Templates

Featured Game: Odin’s Protectors

Introducing the Dynamic Shader plugin

Discover and celebrate the best local games at Indonesia Games Contest

Appodeal plugin update

Corona Marketplace – Recent featured products

Watch sessions from the Playtime 2016 events to learn how to succeed on Android & Google Play

Introducing BrandWorks and User Acquisition/Distribution services

Using Kiip to increase user engagement and loyalty

An Interview With Giovanny Beltran, js13kgames Winner

A Web for Everyone: Interviews with Web Practitioners — Belén Albeza

Android Developer Story: Hutch improves player engagement with A/B testing on Google Play

Unity and Facebook Team Up to Support Game Developers

js13kGames: Code golf for game devs

Featured App: The Pedestal – a unique take on a jumping game

Case Study: Climberia – a challenging climbing game

Case Study: Glitch Games – building successful cross platform adventures

Featured app: ZOMBIE LAST STANDS

Find success on Google Play: What app developers can learn from games

Embrace your inner gaming hero with Gamer ID

Featured app: Hoppy Naut

November (2015) Game of the Month: Booger Boing

Corona Geek #173 – Adding Game Controller Support

Ultimate Guide to Processing Part II: Building a Simple Game

© 2018 SDK News.

Disclaimer: SDKNews.com only syndicates the blog entries from various SDK blogs.
We are not the creator/author of these entries (posts). Product names, brand names
and company names mentioned on this site may be trademarks of their respective owners.