Tag: guest post / interview

Walter Luh’s interview in “Mobile Game Engines”

Spreading the word about Corona (Guest Post)

Block Struggle: Winner at the 2012 Danish App Awards (Guest Post)

Guest Post: Are Young Children’s Apps Babysitters for the Digital Age?

Guest post: Introducing CoronaPaper, a digital magazine for Corona developers

Developing a Children’s Book App for the Holiday Season (Guest Post)

Seven Steps to Game Concept Development (Guest Post)

App Incubation – How Monetization Strategy Comes into Play (Guest Post)

How to Download JSON Data From MySQL Using Corona

Creating a Game in 2 Months with Corona SDK (Guest Post)

Guest Post: London’s First Corona SDK Meetup

Guest Post: Tips for Creating ‘Choose Your Own Adventure’ Apps

FAQs: Point and Click Adventure Game Development (Guest Post)

Dynamically-Optimized Sprite Sheets

Creating the First and Largest Educational Platform in Sweden (Guest Post)

Vodafone’s #AppAid Hackathon: Coding For a Cause (Guest Post)

Ishinomaki 2.0 – Interview with Naoya Yamamoto, Corona Ambassador

Spriteloq 101 (Guest Post)

Tips for Working on Client-Based Projects (Guest Post)

Guest Post: Developing eBooks with Kwik 2

Guest Post: Securing 1st Place at Code Day with Corona SDK

Guest Post: Learning Corona SDK (Tutorial DVD) by Rafael Hernandez

Guest Post: Wellesley Code Academy – Teaching Young Devs Corona SDK

Guest Post: Hanger – From Flash to Corona

Guest Post: Miranda Brothers’ Victory at Betable Hackathon

Guest Post: From concept to finish. The importance of the pitch.

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