Tag: second

Day 2 of F8 2019: Developer News Roundup

Redesigning the New Project Dialog

Google Mobile Developer Day is coming to GDC 2019

The 12 Days of Development

Is It Time to Use Node 8?

Winners of the Developer Circles Community Challenge

The search for JOMO: New research on digital wellbeing

Supporting display cutouts on edge-to-edge screens

Google for Brazil: Technology that serves people’s needs, wherever they may be

Visualizing Your Smart Home Data with the Web of Things

Building for Automotive: A sneak peek at Google I/O 2018

Improving app security and performance on Google Play for years to come

Publish your app with confidence from the Google Play Developer Console

Android Wear 2.0 is here with new hardware features!

Ionic 2 vs. Ionic 1: Performance Gains, New Tools, and a Big Step Forward

How to Build a Multilingual App: A Demo With PHP and Gettext

Unveiling a Comprehensive Mobile-Security Platform for the Enterprise of Things

Vaulting Out of Walled Gardens with Fancy Links

A new way to search for content in your apps

BES12 v12.5: Activating Work Only (COBO) Android for Work on Android 6.x

Starter Guide for Making Web Services Calls to BES12

Gulp: A Web Developer’s Secret Weapon for Maximizing Site Speed

Designing for Multi-Window

A Taste of JavaScript’s New Parallel Primitives

Google’s Launchpad Accelerator successfully takes off. Apply to join the June class.

An updated app guide and new video tips to help you find success on Google Play

Better than Gzip Compression with Brotli

Building the Best Facebook Login Experience for People on iOS 9

Optimized Successive Mean Quantization Transform

Building better apps with Runtime Permissions

Taming WebRTC with PeerJS: Making a Simple P2P Web Game

Tutorial: Introduction to transitions

Tutorial: The value of well-formatted code

Video Game Physics Tutorial – Part III: Constrained Rigid Body Simulation

Top 10 Most Common C++ Mistakes That Developers Make

Game of the Month (Mar 2015): A Long Way Home

Synchronous Execution and Filesystem Access in Emscripten

Submit games to the Windows Game Developer Contest – win up to $10,000

Second Game Jam Theme “Old School” Announced in GameSalad Game Jam 2014

Material design in the 2014 Google I/O app

Third update for Windows Phone 8.1 Preview for Developers to roll out

10 Most Common Web Security Vulnerabilities

Get your Windows Phone ready for Xbox One with the new SmartGlass app

Why Are There So Many Pythons? A Python Implementation Comparison

Appcelerator Titanium: BlackBerry 10 SDK Update

How I use SkyDrive on my Windows Phone

3 Windows Phone apps for hockey fans

The secrets of the Windows Phone 8 keyboard

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